Royal has some of the best kids' programming at sea, and Majesty is no exception with a packed program of activities on every day of its short sailings.
Families are invited to the facility on the day they arrive to register their child and get him or her fitted with a wrist band.
Adventure Ocean programming is divided by age into four groups: Aquanauts (3 to 5), Explorers (6 to 8), Voyagers (9 to 11) and a separate Teen program and hang out area.
Royal Babies & Tots (6 months to 3 years), which isn't officially part of the Adventure Ocean kids' program offers free interactive and developmental activities for parents to participate in with their babies (6 to 18 months) or tots (18 months to 3 years). All activities take place on Deck 10 outside Adventure Ocean, in a light-filled space near the elevators. Typically, these activities are in the mornings from 9:30 to 10:15 a.m. for babies and 10:15 to 11 a.m. for tots, then again at 5 p.m. for both groups.
Adventure Ocean is available at no cost throughout the day and evening, until 10 p.m. Adventure Lunch is held at Sorrento's Pizza from noon to 1 p.m. during port days. Adventure Dining, from about 5 to 7 p.m., offers children the chance to dine with Adventure Ocean staff at Windjammer Cafe. Pre-registration for dinner the day of is recommended, as space is limited. Adventure Ocean Late Night is held from 10 p.m. to 2 a.m., and it incurs a fee of $7 per hour, per child.
Private babysitting is only available to children aged 1 year or older, at a rate of $19 per hour for up to three children.
There are also lots of family activities, such as family storytelling for the younger kids, a family disco and even family karaoke, which takes place in Spectrum.
Most of the activities take place in Adventure Ocean on Deck 10 at the aft of the ship (directly below the Sports Court). All children have to be signed in and out by a parent. Adventure Ocean is awash in primary colors and lots of natural light. It has been divided into separate rooms, each with its own toilets and wash areas, and all have areas for different activities, such as a coloring station where you can color in books -- or on the walls. There's also a game room, small internet cafe, dance floor, library and a cinema, plus several seating areas. Pets at Sea is an onboard experience akin to Build-a-Bear that allows children to create their own stuffed animals, complete with outfits, from $32.95.
Aquanauts, ages 3 to 5, have a lovely large light-filled room and enjoy a whole load of age-appropriate games and toys including Rubik's Cubes, hula hoops, a dance floor area, a little play castle, a library and lots of arts and crafts for creative play. Daily activities might include drawing, storytelling and simple science.
Explorers, ages 6 to 8, have a huge space in which to play, again with lots of natural lights. There are TV monitors and age-appropriate video games, a library, clay making, arts and crafts and a coloring corner. Explorers do similar games as the younger kids, as well as science and painting, and competitions like Boys vs Girls.
Voyagers, ages 9 to 11, have yet another generous space, again with age-appropriate toys, TVs and video games and a sound system. The Voyagers' program includes games such as dodgeball and sprints; as well as science experiments and face painting.
Tweens and teens (ages 12 to 17) have Fuel Nightclub and a hangout lounge called the Living Room away from the younger children's area on Deck 11, right beside the basketball court. The Living Room is small but features a cartoonish orange, purple and red couch with a huge plasma-screen TV. Fuel is funky, with a DJ booth, dance floor, pizza and soda bar, plasma TV and many seating arrangements around the dance floor. It's open from noon to 5 p.m. port days, with teen activities from about 8 until 11 p.m. Teens can enter these two rooms separately or wander between them, as they are connected. They are free to come and go as they please during any activity.
On our voyage, we never saw older children in this area -- they all seemed to hang in the 24-hour Challengers arcade at night, on Decks 10 and 11 aft. Happy hours are offered at the arcade with half-price games during different portions of your cruise, so check the daily schedule. Teens also have glow in the dark parties, warehouse parties and prom night. The counselors organize sports activities, too, but no one is obliged to participate.